CurioKid

How it works

A choice, a result, a chat — and another go.

Every CurioKid kit is built on the same loop. Children don’t read about a skill first — they use it, see what happens and decide what to change.

  1. Play
  2. Choose
  3. Act
  4. See what happens
  5. Talk it through
  6. Try again
  7. …and round again.

In Let’s Design a Business!

Inside a challenge

  1. 1

    Step 1

    Pick a challenge

    Each page sets up a moment at the stall: what to sell, what price to charge, a rainy day, an unhappy customer.

  2. 2

    Step 2

    Make a decision

    Your child chooses what to do, using a decision card or their own idea.

  3. 3

    Step 3

    See what happens

    Play money changes hands. The ledger shows what was earned, spent and left over.

  4. 4

    Step 4

    Talk it through

    A short question from the parent guide: why did that work? What would you change?

  5. 5

    Step 5

    Try again

    Change the plan and play the challenge again, or move on and collect a star.

From the book

Three levels of problems to solve

Level 1 starts with the basics — what to sell, how people will notice your cart. Later levels bring rain-damaged stock, customers in a hurry and running your own shop.

Level 1 page: “I don’t know what to sell — how will you choose what to sell?” with a slide-out answer window

“I don’t know what to sell — how will you choose what to sell?” with a slide-out answer window

Challenge page: “It starts to rain! How can you still sell in the rain?”

“It starts to rain! How can you still sell in the rain?”

Level 2 page: “Rain damaged some items — what will you do?”

“Rain damaged some items — what will you do?”

Many pages have a slide-out window: your child decides first, then slides it open to compare ideas. Stars beside each idea help them weigh which might work best.

Try it

Have a go yourself

LEMONADE
Challenge 1 · Morning

You made 12 cups of lemonade for ₹60. What price will you charge?

Each cup cost ₹5 to make.

A two-minute taste. The book has 30 challenges like this, played with paper money and a ledger.